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Interesting Professional Roulette Strategies
"The roulette is one of the most wellmade games in the world."
Authors and developers of these strategies below are mostly mathematicians or physicists. At this poing i asked for some help from my friend (he made also the website). He has studied and practiced probablity theory during the years at university:
Martingale strategy
In fact it was not meant to be a roulette rather a betting startegy. A simple doubler one. If we happen to lose we double the bet for the next round and bet on the same 2:1 field... for example reds or evens. So this is for 50-50% probablity fields.
Do you know how much chance you have to win with Martingale strategy (counted with binomial probablity) I present here a computer analysis. I've generated 20 serials of numbers with 1000 pieces in each between 0-1. I have made this 3 times! If the generated number is from 0-0.5 then we lose and between 0,5-1 we win. This is a really good simulation for Red/Black or Even/Odd cases. What interesting and surprising is that in the 1000 tries only in maximum 2 cases/rounds we had to wait and lose for 9 rounds in a serie. So basicly we had to double the bet 9 times and then in the 10th round we won. In an online Casino this can go even up to the 12th round when we must double the bet to win. (That's why we have to wait for a few rounds without putting any bets on the table.) |
Round| Chance |
Anti-Martingale strategy
This is really similar to Martingale strategy but since it has the "anti-" prefix, betting and doubling is contrary. This is a bit like mine Black Jack strategy. So what it is: when we have a winning round then we double the bet and certainly if we had a losing round we will put half of the previous bet.
Fibonacci strategy
Despite of what we would suppose after reading the title: this is a really simple strategy. Bets are the elements of the Fibonacci sequence or multiples of them. The sequence is also simple: the first and the second number is 1 and the next numbers are the sum of the previous two numbers. (1,1,2,3,5,8,13,21...)
D'Alembert strategy
This is a bit like the Martingale strategy, a kind of pyramid. The basic concept is that we have more chance to lose in the next round if we just have won in the previous. This way you have a default bet (let's say 10) which you increase by 1 after you lost and decrease by one when you won in the previous round.
"Good workman" strategy
The title is a bit funny but i decided to call it like this because it needs more work than counting. We put on 35 numbers with the same bet - let's say 1 chip on each - and we do not put on 0 and on another number. We have very good chance to win 1.
Labouchere strategy
Put down a few numbers on a paper. The more you write the longer the gameplay time will be. Let's say we wrote 1, 3, 4, 2. As bet we have to put the sum of the numbers on the sides, so 1+2=3 then we put 3 chips.
When we win then we must strike out the 2 numbers at each side and by this way the next bet would be 3+4=7.
If we happened to not win with the previous bet, then we write the bet we lost to the end of the numbers as a new one. Certainly in the next round this number and the other one at the beginning of the serie neds to be added. So basicly after we lost 3 we write it on the paper 1, 3, 4, 2, 3 and the next bet will be 1+3=4.
Special betting strategy
Numbers has a different sequence on the European Roulette wheel than on the American. The whole wheel can be split into different parts and you can bet on these specific parts or areas: | ![]() |
- Tiers du cylindre (small series)
On the other side of the wheel where 0 is there are numbers from 27-33 (only the two end point!! not in serie!!). This means a 6 chip bet by default because we put the chips between the numbers (chevaux / split). So there will be chips between the following numbers:
5/8; 10/11; 13/16; 23/24; 27/30; 33/36. - Voisins du zero (neighbours of zero or big series)
It's on the opposite part of the wheel where "small series" are. It contains the most of the numbers from the wheel including numbers bordering 0 (Jeu deu 0). In fact the "big series" starts with black 22 to red 25 on the wheel. Betting on "big series" is more complicated then on small:
we need 9 chips in sum. We put 2 of them on the corner of 0/2/3 (transversaile plein) and one between numbers 4/7; 12/15; 18/21; 19/22; 32/35 and finally the other 2 between 25/26 and 28/29. - Les orphelins (orphans)
Orphans are the remaining 8 numbers between big and small series. On one side 9; 31; 14; 20 and 1 while on the other side of the wheel 17; 34; 6. This bet requires 5 chips:
one chip on number 1 and one chip between 6/9; 14/17; 17/20 and last but not least between 31/34.